#ifndef __CLASSICMAPINTEGRITYCHECKER_H__
#define __CLASSICMAPINTEGRITYCHECKER_H__

#ifndef DOXYGEN_IGNORE_TAG
/**
OpenAWars is an open turn by turn strategic game aiming to recreate the feeling of advance (famicon) wars (c)
Copyright (C) 2010-2011  Alexandre LAURENT

This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.

website: http://code.google.com/p/openawars/
e-mail: lw.demoscene@gmail.com
**/
#endif

#include <string>

#include "MapIntegrityChecker.h"

class Map;
class Tile;
class UnitTemplate;

class ClassicMapIntegrityChecker : public MapIntegrityChecker
{
private:

public:
    ClassicMapIntegrityChecker(const Map* pMap);
    ~ClassicMapIntegrityChecker() {}

    void addChecker(const std::string& name);

    bool testTile(const UVec2& position, const Tile* pTile)const;
    bool testUnit(const UVec2& position, const UnitTemplate* pUnitTemplate)const;
};

/*! \class ClassicMapIntegrityChecker ClassicMapIntegrityChecker.h "Game/GameState/GameObjects/Map/ClassicMapIntegrityChecker.h"
 *  \brief Classic integrity checker (to be used only with the classic theme)
 */

/*!	\fn ClassicMapIntegrityChecker :: ClassicMapIntegrityChecker(const Map* pMap)
 *	\param pMap pointer on the Map to check
 */

/*!	\fn ClassicMapIntegrityChecker :: ~ClassicMapIntegrityChecker()
 */

#endif
